Looking Ahead: Next Steps in Research In our fast-changing world, as new tools make their ways into our lives and into our classrooms they impact how we communicate, create, share, learn, etc. These changes could either be positive or negative and their impact need to be researched and studied so that we can learn to utilize them efficiently. In part, that is what I want to do in my Master Thesis or Research project. I want to study how new high-end Virtual Reality systems such as Oculus and HTC Vive could be beneficial in improving deep thinking and creativity. References: Bransford, J., Brown, A., & Cocking, R. (2000). How people learn: Brain, mind, experience and school. Washington, DC: Commission on Behavioral and Social Sciences and Education, National Research Council. Chapter 11
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AuthorJoannie Girard Archives
December 2018
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